2.1 KiB
Velocity Dockerized
Docker images and compose files to easily create a Velocity server network
Getting Started
Configuring servers
The default configuration in the docker-compose.yml
file contains two servers, server1
and server2
. You can rename these servers to your liking, as well as create new servers by simply copy-pasting one configuration block for a server.
You can choose a specific Minecraft version by changing the tag of the Docker image for a server.
Make sure to change the mount points as well, so each of the server uses a separate folder for its data.
Configuring .env
Edit the .env
file and accept the Mojang EULA by setting the EULA
variable to true
.
First start
Now you need to run the containers once to create config files. You can start them using docker compose up -d
, then stop them again using docker compose down
.
Configuring Velocity
When starting the compose file for the first time, a velocity.toml
file will be created in the velocity
folder. You can edit this file to configure the proxy, so you can actually join the Minecraft servers.
Find the section called [servers]
. Here you can find a list of servers that Velocity can proxy to.
Replace the default servers with your server names and use yourServerName:25565
for the IP and port. You may need to adjust the try
setting as well to change which server your players will be sent to by default.
Below this section, there should also be a [forced-hosts]
section. Here you can configure domain names for your servers if you have any. If you don't, just remove them (or comment them out using #
s)
(Optional) Further configuration
The configuration for Velocity be further customized, take a look at the Velocity documentation for more details.
You can also configure your servers as you like, take a look at the Paper documentation for more details.
Running the network
With this configuration, you are good to go. Just start the network again using docker compose up -d
and you should be able to join a server via the proxy.