package main import ( "errors" "slices" "strconv" ) type Lang_I8 int8 type Lang_I16 int16 type Lang_I32 int32 type Lang_I64 int64 type Lang_U8 uint8 type Lang_U16 uint16 type Lang_U32 uint32 type Lang_U64 uint64 type Lang_Bool bool var PRIMITIVE_TYPE_NAMES = []string{"i8", "i16", "i32", "i64", "u8", "u16", "u32", "u64", "f32", "f64", "bool"} type PrimitiveType uint32 const ( Primitive_I8 PrimitiveType = iota Primitive_I16 Primitive_I32 Primitive_I64 Primitive_U8 Primitive_U16 Primitive_U32 Primitive_U64 Primitive_F32 Primitive_F64 Primitive_Bool ) const STRING_TYPE_NAME = "string" var STRING_TYPE = Type{Type: Type_Named, Value: STRING_TYPE_NAME} const InvalidValue = 0xEEEEEE // Magic value type CompilerError struct { Position uint64 Message string } func (e CompilerError) Error() string { return e.Message + " (at " + strconv.FormatUint(e.Position, 10) + ")" } func isSignedInt(primitiveType PrimitiveType) bool { switch primitiveType { case Primitive_I8, Primitive_I16, Primitive_I32, Primitive_I64: return true default: return false } } func isUnsignedInt(primitiveType PrimitiveType) bool { switch primitiveType { case Primitive_U8, Primitive_U16, Primitive_U32, Primitive_U64: return true default: return false } } func isFloatingPoint(primitiveType PrimitiveType) bool { switch primitiveType { case Primitive_F32, Primitive_F64: return true default: return false } } func getBits(primitiveType PrimitiveType) int { switch primitiveType { case Primitive_I8, Primitive_U8: return 8 case Primitive_I16, Primitive_U16: return 16 case Primitive_I32, Primitive_U32, Primitive_F32: return 32 case Primitive_I64, Primitive_U64, Primitive_F64: return 64 default: panic("Passed an invalid type (" + strconv.FormatUint(uint64(primitiveType), 10) + ") to getBits()") } } func getPrimitiveTypeByName(name string) (PrimitiveType, error) { idx := slices.Index(PRIMITIVE_TYPE_NAMES, name) if idx == -1 { return InvalidValue, errors.New("not a primitive type name") } return PrimitiveType(idx), nil } func isAssigmentOperator(operator Operator) bool { switch operator { case Operator_Equals, Operator_PlusEquals, Operator_MinusEquals, Operator_MultiplyEquals, Operator_DivideEquals, Operator_ModuloEquals: return true default: return false } } func getOperation(operator Operator) Operation { switch operator { case Operator_Greater: return Operation_Greater case Operator_Less: return Operation_Less case Operator_Not: return Operation_LogicalNot case Operator_Plus, Operator_PlusEquals: return Operation_Add case Operator_Minus, Operator_MinusEquals: return Operation_Sub case Operator_Multiply, Operator_MultiplyEquals: return Operation_Mul case Operator_Divide, Operator_DivideEquals: return Operation_Div case Operator_Modulo, Operator_ModuloEquals: return Operation_Mod case Operator_EqualsEquals: return Operation_Equals case Operator_GreaterEquals: return Operation_GreaterEquals case Operator_LessEquals: return Operation_LessEquals case Operator_NotEquals: return Operation_NotEquals default: return InvalidValue } } func isBooleanOperation(operation Operation) bool { switch operation { case Operation_Greater, Operation_Less, Operation_LogicalNot, Operation_Equals, Operation_GreaterEquals, Operation_LessEquals, Operation_NotEquals: return true default: return false } } func isArithmeticOperation(operation Operation) bool { return !isBooleanOperation(operation) }