Use project dir in CMakeLists

This commit is contained in:
MrLetsplay 2023-09-09 14:13:38 +02:00
parent 40a539f7f2
commit 1dacf19af3
Signed by: mr
SSH Key Fingerprint: SHA256:92jBH80vpXyaZHjaIl47pjRq+Yt7XGTArqQg1V7hSqg

View File

@ -19,18 +19,18 @@ message("Build kekgame: ${KEKENGINE_BUILD_KEKGAME}")
message("Build with VR support: ${KEKENGINE_VR}") message("Build with VR support: ${KEKENGINE_VR}")
message("Target platform: ${KEKENGINE_TARGET_PLATFORM}") message("Target platform: ${KEKENGINE_TARGET_PLATFORM}")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
set(KEKENGINE_RESOURCE_DIR "${CMAKE_SOURCE_DIR}/src/kekengine/res") set(KEKENGINE_RESOURCE_DIR "${PROJECT_SOURCE_DIR}/src/kekengine/res")
set(KEKGAME_RESOURCE_DIR "${CMAKE_SOURCE_DIR}/src/kekgame/res") set(KEKGAME_RESOURCE_DIR "${PROJECT_SOURCE_DIR}/src/kekgame/res")
file(GLOB_RECURSE KEKENGINE_SOURCE_FILES "${CMAKE_SOURCE_DIR}/src/kekengine/cpp/*.cpp") file(GLOB_RECURSE KEKENGINE_SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/kekengine/cpp/*.cpp")
file(GLOB_RECURSE KEKENGINE_RESOURCE_FILES "${KEKENGINE_RESOURCE_DIR}/*") file(GLOB_RECURSE KEKENGINE_RESOURCE_FILES "${KEKENGINE_RESOURCE_DIR}/*")
file(GLOB_RECURSE KEKENGINE_RELATIVE_RESOURCE_FILES RELATIVE ${KEKENGINE_RESOURCE_DIR} "${KEKENGINE_RESOURCE_DIR}/*") file(GLOB_RECURSE KEKENGINE_RELATIVE_RESOURCE_FILES RELATIVE ${KEKENGINE_RESOURCE_DIR} "${KEKENGINE_RESOURCE_DIR}/*")
file(GLOB_RECURSE KEKGAME_SOURCE_FILES "${CMAKE_SOURCE_DIR}/src/kekgame/cpp/*.cpp") file(GLOB_RECURSE KEKGAME_SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/kekgame/cpp/*.cpp")
file(GLOB_RECURSE KEKGAME_RESOURCE_FILES "${KEKGAME_RESOURCE_DIR}/*") file(GLOB_RECURSE KEKGAME_RESOURCE_FILES "${KEKGAME_RESOURCE_DIR}/*")
file(GLOB_RECURSE KEKGAME_RELATIVE_RESOURCE_FILES RELATIVE ${KEKGAME_RESOURCE_DIR} "${KEKGAME_RESOURCE_DIR}/*") file(GLOB_RECURSE KEKGAME_RELATIVE_RESOURCE_FILES RELATIVE ${KEKGAME_RESOURCE_DIR} "${KEKGAME_RESOURCE_DIR}/*")