Use project dir in CMakeLists
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40a539f7f2
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1dacf19af3
@ -19,18 +19,18 @@ message("Build kekgame: ${KEKENGINE_BUILD_KEKGAME}")
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message("Build with VR support: ${KEKENGINE_VR}")
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message("Target platform: ${KEKENGINE_TARGET_PLATFORM}")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
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set(KEKENGINE_RESOURCE_DIR "${CMAKE_SOURCE_DIR}/src/kekengine/res")
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set(KEKGAME_RESOURCE_DIR "${CMAKE_SOURCE_DIR}/src/kekgame/res")
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set(KEKENGINE_RESOURCE_DIR "${PROJECT_SOURCE_DIR}/src/kekengine/res")
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set(KEKGAME_RESOURCE_DIR "${PROJECT_SOURCE_DIR}/src/kekgame/res")
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file(GLOB_RECURSE KEKENGINE_SOURCE_FILES "${CMAKE_SOURCE_DIR}/src/kekengine/cpp/*.cpp")
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file(GLOB_RECURSE KEKENGINE_SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/kekengine/cpp/*.cpp")
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file(GLOB_RECURSE KEKENGINE_RESOURCE_FILES "${KEKENGINE_RESOURCE_DIR}/*")
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file(GLOB_RECURSE KEKENGINE_RELATIVE_RESOURCE_FILES RELATIVE ${KEKENGINE_RESOURCE_DIR} "${KEKENGINE_RESOURCE_DIR}/*")
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file(GLOB_RECURSE KEKGAME_SOURCE_FILES "${CMAKE_SOURCE_DIR}/src/kekgame/cpp/*.cpp")
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file(GLOB_RECURSE KEKGAME_SOURCE_FILES "${PROJECT_SOURCE_DIR}/src/kekgame/cpp/*.cpp")
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file(GLOB_RECURSE KEKGAME_RESOURCE_FILES "${KEKGAME_RESOURCE_DIR}/*")
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file(GLOB_RECURSE KEKGAME_RELATIVE_RESOURCE_FILES RELATIVE ${KEKGAME_RESOURCE_DIR} "${KEKGAME_RESOURCE_DIR}/*")
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