KekEngine/windows/mingw_linux.sh

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2022-10-12 19:32:56 +02:00
#!/bin/sh
FILES="../src/cpp/gameobject.cpp ../src/cpp/light.cpp ../src/cpp/material.cpp ../src/cpp/object.cpp ../src/cpp/scene.cpp ../src/cpp/shader.cpp ../src/cpp/texture.cpp ../src/cpp/utils.cpp ../src/cpp/engine.cpp ../src/cpp/input.cpp ../src/cpp/game.cpp"
x86_64-w64-mingw32-g++ -static-libstdc++ -static-libgcc -I../src/headers/ $FILES -lglfw3 -lopengl32 -lglew32 -lgdi32 -Wl,-Bstatic -lstdc++ -lwinpthread -Wl,-Bdynamic -mwindows -I./include/ -L./lib/ -o kek.exe