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https://github.com/CringeStudios/element-desktop.git
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Drop rebrand_stub (#626)
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51
.github/workflows/codeql.yml
vendored
51
.github/workflows/codeql.yml
vendored
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name: "CodeQL"
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on:
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push:
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branches: [ "develop", master, staging ]
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pull_request:
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# The branches below must be a subset of the branches above
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branches: [ "develop" ]
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schedule:
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- cron: '19 9 * * 6'
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jobs:
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analyze:
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name: Analyze
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runs-on: ubuntu-latest
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permissions:
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actions: read
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contents: read
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security-events: write
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strategy:
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fail-fast: false
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matrix:
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# We have a single C file for the rebrand_stub which we don't want/need to analyse
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# but it prevents us from using the built-in CodeQL scanner
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language: [ 'javascript' ]
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# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
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# Use only 'java' to analyze code written in Java, Kotlin or both
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# Use only 'javascript' to analyze code written in JavaScript, TypeScript or both
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# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
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steps:
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- name: Checkout repository
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uses: actions/checkout@v3
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# Initializes the CodeQL tools for scanning.
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- name: Initialize CodeQL
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uses: github/codeql-action/init@v2
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with:
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languages: ${{ matrix.language }}
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# If you wish to specify custom queries, you can do so here or in a config file.
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# By default, queries listed here will override any specified in a config file.
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# Prefix the list here with "+" to use these queries and those in the config file.
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# Details on CodeQL's query packs refer to : https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
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# queries: security-extended,security-and-quality
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- name: Perform CodeQL Analysis
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uses: github/codeql-action/analyze@v2
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with:
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category: "/language:${{matrix.language}}"
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#include <windows.h>
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#include <stdio.h>
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#include <string.h>
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#include <tchar.h>
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/*
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* This just runs 'Element.exe' with the same args as
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* this process was invoked with. This gets around the fact that
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* squirrel always tries to run an executable with the same name,
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* so fails to restart if the app's name has changed.
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*/
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void _tmain( int argc, TCHAR *argv[] )
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{
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LPSTR myCmdLine = GetCommandLineA();
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char cmdLine[32767];
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LPSTR cmdLinePos = cmdLine;
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LPSTR toRun = "\"Element.exe\" ";
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strncpy(cmdLinePos, toRun, strlen(toRun));
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cmdLinePos += strlen(toRun);
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if (myCmdLine[0] == '"') ++myCmdLine;
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myCmdLine += strlen(argv[0]);
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if (myCmdLine[0] == '"') ++myCmdLine;
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if (myCmdLine[0] == ' ') ++myCmdLine;
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strncpy(cmdLinePos, myCmdLine, (cmdLine + 32767) - cmdLinePos);
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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ZeroMemory(&si, sizeof(si));
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si.cb = sizeof(si);
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ZeroMemory(&pi, sizeof(pi));
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if (!CreateProcess(NULL,
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cmdLine, // Command line
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NULL, // Process handle not inheritable
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NULL, // Thread handle not inheritable
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FALSE, // Set handle inheritance to FALSE
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0, // No creation flags
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NULL, // Use parent's environment block
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NULL, // Use parent's starting directory
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&si, // Pointer to STARTUPINFO structure
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&pi ) // Pointer to PROCESS_INFORMATION structure
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)
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{
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printf("CreateProcess failed (%d).\n", GetLastError());
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return;
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}
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}
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@ -160,7 +160,6 @@
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"directories": {
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"output": "dist"
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},
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"afterPack": "scripts/electron_afterPack",
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"protocols": [
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{
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"name": "element",
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const fsProm = require("fs").promises;
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const path = require("path");
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exports.default = async function (context) {
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const { electronPlatformName, appOutDir } = context;
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// Squirrel windows will try to relaunch the app using an executable of the same name as
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// before in the new version, so will fail if the executable is now called something else.
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// We add a fake Riot.exe that it can run which runs the real one.
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// This also gets signed automatically, presumably because electron-build just looks for all
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// exe files and signs them all...
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if (electronPlatformName === "win32") {
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await fsProm.copyFile("build/rebrand_stub/rebrand_stub.exe", path.join(appOutDir, "Riot.exe"));
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}
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};
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